The story is astonishing/alarming, but the background mythology is downright scary: The idea for Shodan came to John Matherly in 2003, when he was a teenager attending community college in California. Obsessed with the digital world, he named his project after a malevolent character in a video game called System Shock II. The character, Sentient Hyper-Optimized DataContinue reading “Soon to be a major motion picture: Shodan”